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70 North Sixth street
Brooklyn, NY 11211
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Tuesday · Feb 14 - Front Room Do You Love Me? A lecture presented by BabycastlesTuesday · Feb 147:00 pm in the Front RoomFree / 21+�™� Rad lectures on issues of Gender and Love. Come alone or bring someone special. �™� �™� Jared Sorensen & Luke Crane: Roll for Romance: Gender, Crossplay and Romance in Roleplaying Games.... �™� Dylan McKenzie and Max Sebela: Do You Love Me? A Talk About Love, Trust, and Data Collection' �™� Lizzie Stark: LARP Love, Not War: Scandinavian Methods for Sexy R... (read more)

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Do You Love Me? A lecture presented by Babycastles at Public Assembly

Tuesday · Feb 14 - Front Room
Do You Love Me? A lecture presented by Babycastles

Tuesday · Feb 14
7:00 pm in the Front Room


Free / 21+

�™� Rad lectures on issues of Gender and Love. Come alone or bring someone special. �™�


�™� Jared Sorensen & Luke Crane: Roll for Romance: Gender, Crossplay and Romance in Roleplaying Games.

... �™� Dylan McKenzie and Max Sebela: Do You Love Me? A Talk About Love, Trust, and Data Collection'

�™� Lizzie Stark: LARP Love, Not War: Scandinavian Methods for Sexy Roleplaying


�™� Bios

- Jared A. Sorensen is a writer, game designer and interaction designer based in New York City. In the more than a decade of experience in the field of games and game design, Jared worked with a variety of companies. Previous employers/clients have included: Mattel Interactive, Atari, LucasArts, Propaganda Studios, Green Ronin, White Wolf, Tilted Mill Entertainment, Turbine Inc., Chimera Creative, Hidden City Entertainment, Disney, Fourth Story Media, Together.us, Bblworld LLC and TapFury. In addition to working as designer in the computer games industry, Jared also produces his own line of roleplaying games (InSpectres, Lacuna Part I and others) and social games (Parsely). He was a contributor to two books on gamer culture: Family Games: The 100 Best and The Bones: Us and Our Dice.

- Luke Crane is a multiple Origins award-winning game designer and book publisher living in New York City. As the creator and founder of Burning Wheel, he wrote, designed and published this critically acclaimed and controversial fantasy role playing game. He also designed and published the the science-fiction RPG Burning Empires (based on the Iron Empires series by Christopher Moeller) and the Mouse Guard RPG (based on the comics by David Petersen). Luke was also employed by Hidden City Entertainment as a senior game designer and producer and as a writer/designer with Propaganda Studios/Disney Interactive. Luke also contributed an essay on Jungle Speed in the collection Family Games: The 100 Best. His most recent project is the definitive edition of the Burning Wheel RPG System: Burning Wheel Gold.

- Dylan McKenzie is dedicated to the pursuit of exploring the expressive, educational, and aesthetic qualities of games. He cultivated this passion during his time at the NYU Steinhardt Media, Culture, & Communication program, where he completed his thesis, “Fantasies of Labor: Work and Play in World of Warcraft.” Currently, Dylan is the Program Coordinator at the NYU Game Center, where he works enthusiastically to establish the Game Center as a central hub of game design and study in New York City and beyond.

- Max Sebela is a writer and amateur game designer living in Brooklyn. He currently serves the social media and emerging technologies teams at Morpheus Media, a full service interactive agency. He is the former editor in chief of Jezebel Music, a daily Brooklyn music magazine. Max graduated from New York University in 2010 with a B.A. in Journalism, Philosophy, and Creative Writing, where he focused his capstone project on the demise of the New York City arcade scene.

- Lizzie Stark is the author of Leaving Mundania (Chicago Review Press, 2012), a narrative nonfiction exploration of the hobby/subculture of larp. She has written for The Daily Beast, io9.com, and the Today Show website and holds masters degrees in journalism and creative writing from Columbia University and Emerson College. In her off-hours, she moonlights as editor of the literary magazine Fringe.

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